Full Commitment Real Estate

Swim Drills for workouts

Free 3k/p (6 beat), 2k/p (4 beat), 1k/p (2 beat)
Drill Progression - pull
2x25 kick on stomach scull to breathe
1x25 kick on stomach overexaggerate deep, but all underwater
1x25 kick on stomach underexaggerate
2x25 Pull, pause on side, head down 6 kicks, recover w/ fingertip drag, stretch beyond catch-up hand
1x25 Right arm only. Fingertip drag. Stretch beyond left arm
1x25 Left arm only. ditto
2x25 UW recovery. Head straight with body. Full pull.
2x25 catchup. fingertip drag. stretch beyond
2x25 put it all together
high elbow catch using side of pool. Face side, put arm straight up, then catch by putting arm on pool deck. Rotate body 30 degrees
6 kicks per pull. (STS = Side To Side)
Breath control - alternate breathing, breaths/length strokes/breath, Nobreaths from flags
before catch, rotate straight arm out & back (streamline straight arm entry & glide)
Catch-up free
Catchup free - hold catchup for 4 kicks. 
Catchup free - Pause, then stretch the pulling arm beyond the recovered arm.
Catchup free with underwater recovery.
dog paddle - keep pull in front of shoulders
Balance - 3 strokes / pause to breathe for 6 kicks, keeping arm horizontal and one goggle in the water /
look to bottom for 2 kicks / 3 strokes and pause on other side. 1 length slow / 1 length fast maintaining drill
Fist free Your palm is a good paddle, but if you neglect your forearm by dropping your elbow, you will perish! No one here has mastered a high elbow catch
   impingement - chicken arm recovery / straight arm / slight bend just above water
impingement - enter thumb first / little pinkie first / flat palm
impingement - recover back of hand leading (thumb down) / palm (thumb up) / thumb
Kick on back, both arms overhead. Alternate stretching one arm further, then the other.
Kick on back, one arm at side, other arm overhead
Kick on side, no board 
Golf (1=count strokes, 2=get golf score, 3=reduce golf score, 4=reduce by focusing on count, 5=reduce by focusing on time, 6=reduce anyway you can
One arm push off
One arm free (other arm at side or out front) Try for a normal pull. Rotate. Stay straight & streamlined
over/under correct ankle flex - flat foot / hyper-point / normal
over/under correct head - head high / watch back wall / look down
over/under correct pull - straight arm / touch chest, 9" from chest
over/under correct pull - wide of shoulders / crossover / under shoulder
Over/under correct recovery - Slow deliberate recovery, careless throw recovery "let it fly"
over/under correct release - at waist / at thigh (throw water) / at hips
over/under correct catchup - full / windmill / at head
over/under correct roll - no roll / swing arm over back / normal
over/under correct tension - tense every muscle you can / loose as a goose
Overkick / Superman kick - 8 kicks per cycle is a sprint kick
scull - hands at #1,2,3,4
Spin / Windmill – Sprinting skips the elongation of the stroke. Skip the catch and finish. Drive arm down 45 degrees (avoid glide & high catch), release early (just above hip) Start pull early and finish early
syncro swim - 3-4 swimmers must swim in synchronization. Any stroke
Tai-chi swimming – slow with perfect form
touch elbow catch-up until forearm points down to bottom
work strong catch / work mid-pull / work finish / work fast recovery
Back Penny on head (keep your head still)
Spin sprints - sit like in a chair, do not worry about catching water
heads-up scull - sit use pull buoy & paddles. Scull feet 1st, then head 1st, feet & head out of water. Whistle=change direction
catch-up back - full catchup or 3/4
fist Back
kick and roll with penny on forehead
kick arms at sides, roll 45 degrees side to side
kick one arm overhead
Kick streamlined. Face out of water, but not ears
Kick, one arm overhead. Recover other arm, and return over water back to side (no pull)
kick with pull buoy for a smoother kick
6 kicks per pull.
one-arm back. Other arm above head. NO crossover
Standing pull practice - the question mark pull in back
STS - side-to-side: 6 kicks / 1 pull
pause overhead and flip hand
vomit, 3 strokes Ba / 2 strokes Fr (body roll)
over/under correct entry - crossover / too wide / in line with shoulders
scull on back, hands at hips
scull feet first, hands overhead
Breast <10 strokes – Keep stroke count under 10 – put it all together (glide)
Sprint drills -
 2xflutter with small circle spin pull
 Dolphin and circle spin pull
 Do not glide when breathing - the only pause is to glide at arm entry
 Regular breast
Br K on back - Kick breast on back, knees stay underwater; hands under butt to touch heels. (leg alignment)
Underwater upside down breast - Amanda Beard drill
breast pull with dolphin kick
Breathe every other stroke. (To keep your head down. To think forward not up)
Fist breast
Kick with arms at sides. Touch heels at top of kick.(Bend at knees not at hips. Get feet high. Narrow kick)
Scull at shoulder with flutter kick. (Insweep is a scull)
scull pull with breast kick (avoid pulling too far back)
Snake attack – Pull & coil / kick & spring – use the insweep as leverage to bring the hips forward
2 kicks / 1 pull
1 kick / 2 pulls
I Dream of Jeannie kick - arms folded out front
upchuck: 3 breast / 1 fly
Band kick - no twists in band
eyes closed: peed to see if you are swimming straight
Fly 2 fly / 2 breast
Misty Hyman Kick 4 Swim 1: push off, take 4 kicks, then one pull with 2 kicks. Kick In / Kick Out. Use entire body for kicks, not just legs
Sprint drill - do not emphasize finish
2 strokes fly, rest of length free
3 R / 3 L / 1 full fly / 2 R / 2 L / 1 full / 1 R / 1 L / 1 full
Dolphin kick on back
face plant - 1 R / 1 L / 1 face plant with UW recovery
Fist fly
free, every 5th stroke take 2 dolphin kicks on side (strengthen dolphin kick)
one-arm fly
Hips come up as hands go in
undulation drill - no kick
Starts Create tension in your muscles to poise them to fire. Pull on the block with arms
Entry - Streamline your entry & glide. Put all your effort into streamline. Deeper for breast. Finish with 25 breast.
Flight – You want to dive out / level, not up. Keep your head down & look at the cross (they won't move the water). Pike at the hips, drive your hips to the flags so you can enter thru one hole in the water. Ram your dive down into the water to rip an entry.
Get butt up "hit the flags with your butt"
Grab or Flat – Feet shoulder width, hands grab between and pull up to pre tension. At gun, pull up, wait to fall, push out. Use for relays, explosive swimmers.
 Pros – Uses strength of both legs. Easy to control.
 Cons – Easy to false start. Relies on gravity to fall forward
Slingshot – Like Track, only weight is reward. At gun, pull, then rear leg, then front leg. Good for swimmers with strong upper body.
 Pros – Gives highest flying velocity, no false start
 Cons – Slowest in getting you off the blocks
Track – Best foot forward, other back. Grab with hands. Lean forward. At gun, pull up and shove with rear leg, wait to fall, then with front.  Helps for slow reaction & one leg dominance
 Pros – Fastest in getting you off the blocks
 Cons – Weakest push from legs, easily cockeyed. Less easy to false start.
Start BA Feet must be underwater, not toes in gutter
Get butt out, throw head back, dive thru a hold, streamline, dolphin
FR Turn Bounce. Push off as soon as your feet land. Don’t wait for your body to drift into the correct position. Practice so you are in position before your feet touch the wall.
Flip tight – Bend your knees and get your feet over and pointed at the wall before your knees follow. Keep your legs tight to your body. The tighter your turn, the faster
Pike tight - Get your upper body ¾ done with turn before legs break surface. Like a toe-touch situp, it takes back and hamstring flexibility and ab muscles. Advanced: start your pike as you take your last pull, rather than after the pull
Slow speed turn - If you cannot do a slow speed turn, you are probably too laid out
streamline - glide for distance
come off the turn using your non-dominant arm to stroke first